⭐ The deputy (50 points)
Western — Dust & Destiny
Town star, not a gunfighter ballad. Reads a warrant, rides a horse, and would rather the pistol stay in the holster.
Concept and assumptions
- Starting budget: 50 character points.
- Genre: pick Dust & Destiny in the app.
- Tone: grounded frontier. No Shamanic pool.
- Party role: law, a steady gun, and the person who knows which door the judge uses.
Statistics — 20 points
- Strength 11 (1 pt)
- Agility 13 (6 pts) — pistol, rifle, knife, riding.
- Intelligence 12 (3 pts) — Law and Tracking.
- Constitution 11 (1 pt)
- Willpower 13 (6 pts) — Intimidation, and staying on the porch when the street goes loud.
- Speed +2 (3 pts) — Agility 13, Speed 8.
Combat skills — 13 points
- Weapon skill: Pistol (AGI) at level 3 — target 16.
- Weapon skill: Rifle (AGI) at level 2 — Winchester from the alley.
- Weapon skill: Knife (AGI) at level 2
- Unarmed Combat (AGI) at level 1 — Dodge lives here too.
Office & trail — 10 points
- Law (INT) at level 2
- Riding (AGI) at level 2
- Intimidation (WIL) at level 2
- Tracking (INT) at level 1
Names match the Dust & Destiny skill list. Pick the same rows in Edit Player Character.
Totals so far
20 + 13 + 10 = 43. Seven points for traits.
Suggested traits — 7 points
- Badge and Lawman's Eye — the star and the sense that a holster does not belong.
- Or Cool Under Pressure plus a refund from Code of Conduct or Enemy, spent on a higher Pistol.
Advantages & disadvantages — same cost curve as skills.